Elysian Empire

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Elysian Empire
This is the new government of the ancestors of the Greeks who escaped to the New World: the Elysians. Years of governing precedence have resulted in a mixed government. The emperor still rules the empire, but he/she delegates power to the Elysian Senate. It is at this stage where Elysia is now powerful and hegemonic in its control over its new home continent. This will remain the government for the rest of the game without player intervention. The earliest the government type can change is during the Age of Absolutism.

Formation
This country is only able to be formed by an event that occurs by 1510. Elysia's cores are replaced by this country's cores.

Unique Idea Group
This country has access to the idea group Development Ideas.

Culture
Because this is an empire, this government is a union of the Elysian culture group. Various Elysian cultures will spread naturally and old native cultures will assimilate into being Barbaroi over time. There will be events for the development of other Elysian cultures depending on areas colonized. Borealian spawns around the Great Lakes, Hesperidian spawns on the West coast, and Skythiai spawns in the Great Plains.

Kykladia
Directly after forming the Elysian Empire, there is an event that allows the emperor to either fully annex Mikra Kreta or let them continue being an exarch. If they are allowed to continue serving under the emperor, they will form into Kykladia and colonize the Kyklades.

Abandon Hellenic Heritage
This is a decision that can be taken by the year 1550, provided the emperor hasn't begun planning the invasion of Europe. It will automatically complete the first mission of the Home focus mission tree section, which locks the Roman empire and global empire subtrees. After taking this, the emperor can still invade Europe but will have to wait to do so.

Restrict the Power of the Senate
Reaching above 70 absolutism, the emperor can decide to consolidate the senatorial power within his office once again. The Senate will be abolished and will change the government form to Elysian Autocracy.

First Elysian Revolution
This disaster can begin to trigger once absolutism rises above 80. It will stop its monthly progress if prestige and legitimacy are above 90 as well as having a stability of 3. Once it starts, the revolution progress mechanic will be visible. If the revolution progress reaches 10 or below, the revolution will fail and the emperor will stay in power. The revolution cannot trigger ever again. If the revolution progress reaches 110 or 80 with a regency, the revolution will succeed. This exiles the current emperor and changes the government to the Elysian Republic.