New Government types and Reforms

Exiled Empire
''The Elysian Empire is ruled almost exclusively by its emperor. He keeps the country together by sheer willpower, if he is sufficiently capable. Ruling in a new land with little infrastructure and a lot of wilderness does not bode well for this type of government.''

This is the government reform exclusive to Elysia. Elysia starts as this government when formed or when starting from the 1445 bookmark. This reform only changes when Elysia reforms into the Elysian Empire by getting to the year 1510.

Modifiers

 * Stability Cost Modifier: +20%
 * Yearly Legitimacy: +1.00
 * Number of States: +1

Senatorial Empire
''A government led by an Emperor, a title passed down from father to son, but with substantial power given to a senate or people's meeting. The Emperor is recognised as leader, but has a hard time carrying out any decisions. He does benefit from easier management of the empire due to delegating power to the senate. A large empire is thus less likely to fall apart.''

This is the first government of the Elysian Empire. This reform is reached by the Elysian Empire forming from Elysia in the year 1510. It has the "Parliament" feature, which represents the Elysian senate. This acts much like any other Parliament in the base game, but there are a few extra voting actions.

Expand the Capital
Removes the province modifier "Emigration" from Elysia. Gives a +0.25 yearly legitimacy as well for 10 years.

Attempt Albanian Integration
This unlocks the Albanian Integration events. These give a chance for the culture Shqiperi to change to Shqipproi, which is in the Elysian culture group. It will also change the provincial modifiers for Albanian majority to be less cumbersome. It will cost ducats for each try.
 * Lose 10 legitimacy
 * Yearly legitimacy: -0.5 (for 10 years)

Modifiers

 * Yearly legitimacy: +1
 * Monthly autonomy change: -0.025
 * Number of states: +2
 * Maximum absolutism: -15